The only construction going on right now is lots and lots of railroads, but that shouldn’t be causing artillery purchases, and regardless the construction slider on the budget screen is indicating there’s no buying going on for construction. I have about 40 brigades under arms along with about 50 various ships, but they are all at 25% resources at the moment. For instance, one thing that’s tanking my economy right now are large purchases of artillery, and I’m trying to figure out what’s causing that. I had a pretty good game going the last few days as the US myself, but after about 20 years the government changed hands and my economy switched to laissez faire at just the wrong time totally tanking it and I have no idea how to recover short of disbanding most of my military.Īnd one thing I’ve been trying to figure out is why the AI is buying what it is. This gets more complicated when other/additional war goals are involved, but the HoD manual goes into pretty good detail about it. It was implemented specifically for the situation you are in, where you shouldn’t have to occupy all of GB in order to bite off a chunk. If you do so, your war score will continually tick up until eventually it hits 100 and you can force the other nation to surrender. I don’t know about the Great War, but for a territorial claim War Goal you need to occupy 75% of the state in question. Is 5 years the minimum time for a great war to last? They did surrender after 6 years of war, but I still don’t know why. I conquered ALL of Canada, then built a navy and sailed over to Britain and started capping Ireland before they decided to call it quits. ![]() I surpassed that number, but still Great Britain and most of its allies did not want to surrender. My original war goal was to take control of Ontario. Maybe someone reading this thread can tell me what triggers the end of a great war.
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